Field manual
The wooden Bō, the Clan Forge, and the Dragon Forge are from Shogun Eras by AzathothR. These staffs are built on that work. Credit for it belongs there.
Long Bō
Staffs for every tier after the Shogun wooden Bō. Damage, stamina, and durability follow the atgeir sheet. Pierce and the metal's element stay on top of the blunt.
The measure
Shogun Eras, by AzathothR, already has one blunt polearm. Everything else in that mod that reaches this far is a naginata, a kamayari, or a shakujō with a point on it. The Bō and the forges are that mod's.
- Staff
- Bō
- Blunt
- 16 +3
- Table
- Clan Forge 1
- Recipe
- Wood 20, Resin 5, Leather scraps 4
How the numbers were set
The number in parentheses on the sheet is the growth. Quality 1 is the first number, and each raise adds what is in the parentheses. Pierce and the element are on top of the blunt. Iron's element is poison. Black metal has no element. Drag the multiplier if the pack feels hot, and put that same number in the config on the server and every client.

Meadows
Traveler's Bō
18blunt +3
13 pierce +2
A long staff of plain wood. Someone walked a long road with it. Added only when the Shogun Bō is missing. Blunt 18, growing by 3. Pierce 13, growing by 2.
- Quality 4
- 27 blunt · 19 pierce
- Stamina
- 9 · spin 18
- Durability
- 170 +40
- Block
- 12 · parry 2×
- Spawn
- BBL_BoWood
- Table
- Clan Forge level 1 · or the workbench
- Craft
- Wood 20, Resin 5, Leather scraps 4

Black Forest
Bronze Bō
28blunt +3
12 pierce +1.5
Bronze caps the wood, and a thin ring sits back from the tip. Blunt 28, growing by 3. Pierce 12, growing by 1.5.
- Quality 4
- 37 blunt · 16.5 pierce
- Stamina
- 12 · spin 24
- Durability
- 220 +50
- Block
- 16 · parry 2×
- Spawn
- BBL_BoBronze
- Table
- Clan Forge level 2 · or the forge
- Craft
- Fine wood 8, Bronze 10, Leather scraps 2

Swamp
Iron Bō
40blunt +4
15 pierce +1.5 · 10 poison +2
Iron on the ends, and a cord the swamp has stained. Blunt 40, growing by 4. Pierce 15, growing by 1.5. Poison 10, and it climbs by 2.
- Quality 4
- 52 blunt · 19.5 pierce · 16 poison
- Stamina
- 12 · spin 24
- Durability
- 250 +50
- Block
- 28 · parry 2×
- Spawn
- BBL_BoIron
- Table
- Clan Forge level 3 · or the forge
- Craft
- Core wood 8, Iron 16, Deer hide 2

Mountain
Silver Bō
45blunt +3
15 pierce +2 · 15 spirit +2
A thread of silver set into the bare wood. Blunt 45, growing by 3. Pierce 15, growing by 2. Spirit 15, and it climbs by 2.
- Quality 4
- 54 blunt · 21 pierce · 21 spirit
- Stamina
- 12 · spin 24
- Durability
- 300 +50
- Block
- 36 · parry 2×
- Spawn
- BBL_BoSilver
- Table
- Clan Forge level 4 · or the forge
- Craft
- Core wood 6, Silver 12, Wolf fang 2

Plains
Blackmetal Bō
65blunt +5
25 pierce +2
Dark metal on the ends. The light, such as it is, stays in the cord. Blunt 65, growing by 5. Pierce 25, growing by 2. Black metal has no element.
- Quality 4
- 80 blunt · 31 pierce
- Stamina
- 13 · spin 26
- Durability
- 350 +50
- Block
- 48 · parry 2×
- Spawn
- BBL_BoBlackmetal
- Table
- Clan Forge level 4 · or the forge
- Craft
- Fine wood 8, Black metal 16, Linen thread 2

Mistlands
Storm Bō
75blunt +4
30 pierce +2 · 20 lightning +2
Pale wood of Yggdrasil, banded where the wind struck, and never in the same place twice. Blunt 75, growing by 4. Pierce 30, growing by 2. Lightning 20, and it climbs by 2.
- Quality 4
- 87 blunt · 36 pierce · 26 lightning
- Stamina
- 14 · spin 28
- Durability
- 400 +50
- Block
- 58 · parry 2×
- Spawn
- BBL_BoStorm
- Table
- Dragon Forge level 1 · or the black forge
- Craft
- Yggdrasil wood 8, Carapace 12, Refined eitr 4

Ashlands
Infernal Bō
90blunt +5
35 pierce +2 · 20 fire +2
Charred wood and copper caps. The cord still holds the fire. Blunt 90, growing by 5. Pierce 35, growing by 2. Fire 20, and it climbs by 2. Ashwood is the game's Blackwood.
- Quality 4
- 105 blunt · 41 pierce · 26 fire
- Stamina
- 15 · spin 30
- Durability
- 500 +50
- Block
- 70 · parry 2×
- Spawn
- BBL_BoInfernal
- Table
- Dragon Forge level 1 · or the black forge
- Craft
- Ashwood 8, Flametal 16, Charred bone 4

Deep North
Rime Bō
120blunt +5
45 pierce +2 · 20 frost +2
Frozen wood, ice at the tips, and frost that caught on the cord and stayed. Blunt 120, growing by 5. Pierce 45, growing by 2. Frost 20, and it climbs by 2. Bloodgold is the item Gold.
- Quality 4
- 135 blunt · 51 pierce · 26 frost
- Stamina
- 15 · spin 30
- Durability
- 500 +50
- Block
- 84 · parry 2×
- Spawn
- BBL_BoRime
- Table
- Dragon Forge level 1 · or the black forge
- Craft
- Timberwood 10, Bloodgold 16, Liquid frost 2
Admin spawn
Press F5 and type devcommands. On a dedicated server you have to be an admin. The last number is the quality: 1 is a fresh staff, 4 is fully raised. Traveler's Bō only exists when the Shogun Bō is not installed, so that one spawn fails while Shogun is loaded.
Traveler's Bō
spawn BBL_BoWood 1 4
Bronze Bō
spawn BBL_BoBronze 1 4
Iron Bō
spawn BBL_BoIron 1 4
Silver Bō
spawn BBL_BoSilver 1 4
Blackmetal Bō
spawn BBL_BoBlackmetal 1 4
Storm Bō
spawn BBL_BoStorm 1 4
Infernal Bō
spawn BBL_BoInfernal 1 4
Rime Bō
spawn BBL_BoRime 1 4
Install
- Import the zip on the bostaff profile, or unzip it and copy plugins/BatBoys-LongBo/LongBo.dll.
- Keep that folder at BepInEx/plugins/BatBoys-LongBo on the dedicated server and on every client. Items like this do not sync by themselves.
- The zip also has an EpicLoot patch. Importing it places config/EpicLoot/patches/BatBoys-LongBo/loottables.json. That file has to be on the server too. Rime rolls with the Deep North, which uses the same weapon list as the Ashlands. The others roll with their own tier.
- Leave Shogun Eras installed if you want the Clan Forge, the Dragon Forge, and the real Bō mesh. Without it, the staffs still craft: workbench, forge, or black forge, depending on the metal.
- Load in, stand at the table, and look for Bronze Bō onward. The meadows slot stays the Shogun Bō. An older config can stay. The damage keys were renamed, so the previous blunt numbers are ignored.
If a table is missing
The plugin looks for Forgeshogun_stone first. That is the Clan Forge. Mistlands, Ashlands, and the Deep North look for Forgeshogun_black, the Dragon Forge. If either prefab is not in the world, the recipe moves to the vanilla station that already takes those materials, at level 1, so a missing extension cannot lock the recipe. Knockback, the polearm spin, and the polearms skill come from the staff it was copied from. Config lives at BepInEx/config/dev.longbo.polearms.cfg.